Bruce the Despoiler

Just for fun, I’m posting a couple shots of a non-canon scheme I did for the Despoiler a few months ago. In one of the Workbench posts for the Pinzgauer, TOPO commented that a countershaded blue-white scheme with a giant shark face would make it look like an angry whale, and that reminded me of Bruce the Despoiler:

(It’s not a paper model, it’s a realtime 3D model derived from the paper model.)

At that time, I needed a 3D model to test a Java 3D applet I came across on the Internet, I’d also been itching to try my hand at the kind of odd multi-tone camo style that USAF fighters are painted in, I’ve always liked shark teeth on planes, and the name of the mechanical shark in Jaws (and the one in Finding Nemo) was Bruce, Despoilers have very predatory behavioral patterns, and I basically just poured all of that stuff together into a blender and pushed the “Frappe” button.

7 thoughts on “Bruce the Despoiler

  1. Magpiestear

    The ‘head’ on this model always made me think of Alien, and with those teeth evn more so.

    Love the image, and the ‘paint job’ even makes it look more organic

  2. Tommygun

    I thought about that thing from Alien that pops out of peoples chests.
    Just a flying robot versions with ranged weapons………….scary.

  3. Christopher Roe Post author

    :lol:

    Becky: It wouldn’t be hard to do, since I was thinking about updating the original files at WWG with the new 2D unfolds–I got rid of all the fold lines on the curved surfaces in light of my experiences with the Brio, Interceptor, and the USSC gunboat, which really improves the appearance quite a bit. I suppose I could just sneak Bruce into that when I get around to updating the file.

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