Category Archives: Miniatures Gaming

Defiance Games UAMC WIPs

Haven’t had a chance to paint my new figures yet (need to replace a few of my Vallejo colors and mediums when I get a chance), but here’s a photo of the 4 guys I built up as private military contractors.

The second guy from the left is a SAW conversion. I wanted to see how the SAW looked in a more conventional form factor, so I cut off the right arm, removed the grenade launcher, shortened the sound suppressor attached to the barrel, and shaved a few other places down a little bit. I used one of the normal rifle-carrying right arms as a replacement, shaving off everything except a portion of the shoulder stock. It’s a bit on the chunky side, which kind of works because it looks like one of those gonzo fully automatic shotguns.

I gave them ball caps and carbines. No real reason other than it looks different from the fully helmeted marines with full-length rifles. I haven’t decided what color to paint them yet, but I’m leaning towards either gray or OD for the clothing and black for the armor and webbing.

Defiance Games UAMC Box Set

A few days ago, one of my customers gifted me with a box of Defiance Games marines, and they showed up on our doorstep this morning. Of course, I had to open the box and have a peek early.

I’ve always had a thing for plastic figures. Part of it is because they’re easier to convert, part of it is because they remind me of the 1:72 scale model soldiers I used to collect when I was a kid, and they’re easier to clean up and assemble. So whenever I have a choice, I tend to go for plastic over metal.

These figures are cast in a pretty hard plastic, and each sprue yields enough components to build 2 figures.

My first impression was that the tooling process didn’t do the parts any favors, since a lot of the detail is a little soft and indistinct. In this regard, they remind me a bit of the old Space Rangers plastic armored troopers (now sold by EM-4 Miniatures) that I had back in the 1990s. My follow-on thought, however, was that they’re better than some people give them credit for. I mean, very few things still look good when blown up to 8000% of their actual size, and these figures look significantly better in tablevision than they do in photographs.

There are 3 leg sets, 2 torsos, 4 25mm round bases, 2 open faced helmets, 2 closed face helmets, one bare head, one head in a cap, a backpack, a right arm holding a carbine with vertical foregrip, 2 right arms holding rifles, a right arm holding a rifle with attached grenade launcher, a right arm holding a SAW with an attached grenade launcher, 4 left arms, and 6 belt pouches.

The weapons are interesting in that they look more realistic than a lot of other offerings on the market, and yet there’s a hint of cargo cult about them. For example, they’re liberally festooned with Picatinny rails, but there aren’t any iron sights, optics, or any other rail accessories, so it’s almost as if the sculptor or concept artist just thought rails were there to look cool.

That said, I really like their size relative to the figures, and they look nice. They’d look even nicer if the sculptor had added at least some sort of ACOG or ELCAN style sight to the upper rail.

The SAW is an ergonomic disaster with the grenade launcher attached to it, so the first thing I did was cut off the grenade launcher to see how it looked. That was a huge improvement, although I wish the sculptor had kept the front horizontal grip, as shown below:

That wasn’t a big problem, however, since I was able to use one of the rifle-carrying left arms to hold up the modified SAW. The end result looks okay, but I’m still torn. On one hand, I think it would look more ergonomically sound if I just cut the right arm off and grafted the SAW onto one of the rifle-carrying arms like a M249, but on the other hand, I’m thinking about making a sling for it and seeing how that turns out because I like the smartgun-style hold.

Speaking of which, I built 4 guys:

I gave them all caps and backpacks when I first built them, but I suddenly changed my mind about 10 minutes ago and replaced the heads with the open-faced helmets with visors down. I’ll explain why later.

The first time I saw these helmets up close, the thought that leapt to mind was “That looks like something Crye Precision would come up with”, and sure enough, have a look at this:

Crye Precision AirFrame Chops

I’m ambivalent about the fully enclosed helmets because I think they would look much better with long sleeves and gloves than with short sleeves. The bare head is something I might use once or twice. I like the caps and the open-faced visored helmets the most.

Given how the box contents break down, I’m probably going to end up with 12 guys done up in full gear with rucks. The rest of them will get the carbines and be used as dismounted vehicle crew, lightly equipped scouts, or something like that.

I like these figures. I’m looking forward to painting some of them this weekend!

Metallic Horticulture!

Trees have been driving me crazy lately. The store-bought or Internet-order choices you have tend to follow these themes, pretty much:
  1. Arsey looking plastic trees that look like foamy green poofs impaled on brown sticks
  2. Expensive arsey looking plastic trees that look like foamy conical green poofs impaled on brown sticks
  3. Really expensive arsey looking plastic trees that look like squiggly shaped green poofs impaled on brown sticks
  4. Arsey looking DIY tree kits that are basically identical to #1-#3, except YOU put them together yourself, and the instructions give you the distinct impression that 6 hours from opening the package, you’ll end up curled under your desk in a fetal position looking like the illegitimate lovechild of Oscar the Grouch and a porcupine
  5. Oh, and all of the above are in the wrong scale
  6. Overpriced injection molded trees from Games Workshop that look like evil refugees from a Disney cartoon or the baby-eating tree in Poltergeist
  7. Really nice looking and frighteningly expensive trees that look like they will break or fall apart the second Greasy McCheetofingers looks at them funny
So, since all of the store-bought options are pretty much ruled out, that leaves doing them myself. There are several methods, but I chose the twisted-wire method because I have everything needed except the foliage. In that method, you twist soft wire (copper wire or florist’s wire) into something approximating a tree, you spackle or putty over the armature, and then you glue clumps of foliage onto it.
This is the second wire armature I’ve done:
It looks semi-reasonably tree-ish to me. It’s also fun and dirt cheap to do, so I’m going to do several more wire tree armatures for practice. Once I hit on a flow that I like, I’m gonna experiment with various non-messy methods of bulking out the armature and giving it a nice bark texture.

Flying Lead Squad Pictures, Round One!

I’m done with my 2 squads for Flying Lead. I broke out my latex Zuzzy mat for the photos, and now my office smells like an explosion in a condom factory. You’d think after a couple of years, the smell would go away. Oh, well–here are the photos.
Space Marines in Legio Martial campaign colors
The Most Unimaginatively Painted Genestealers Ever, qty 12
I used Vallejo satin varnish on all of the figures. It gives power armor a nice moderate shine, and does the same job for crunchy bug exoskeletons. Oh, and remember when I said I was out of Vallejo matt varnish? Turns out the bottle was just hiding from me, and it’s actually Vallejo glaze medium that I’m out of. At least I have the matt varnish for clothing, so I can do my Imperial Guardsmen or Scouts the next time I get the urge to paint.
The paint jobs on both are on the sucky-but-serviceable side, which bugs me, but I can console myself with the thought that badly painted still beats unpainted any day of the week. I’ll have to get more practice in and shake off the rust.

My next project: do lots of cover and LOS breaking items so the Genestealers have a fair chance against all that firepower.

Ever have one of those days?

I’ve been taking advantage of work downtime to keep up with my painting. I finished the other 3 Terminators I mentioned in a previous post, and am also 90% finished with a brood of 12 Genestealers.
The Genestealers are a source of aggravation at the moment. Nothing, and I mean nothing, seemed to go right with them. I must be even rustier than I thought. 😛
The idea I had for them was to do them in black. So, I basecoated them in Vallejo Game Color Black, drybrushed and highlighted them in a 2:1 mix of Black and Vallejo Game Color Cold Grey, painted the claws and teeth in a 4:1 mix of Vallejo Game Color Gunmetal Metal and Black, and here’s where things started to go wrong. I forgot how strong the Citadel Badab Black wash was–once it dried, I discovered to my horror that all 12 Genestealers basically looked exactly like they did after they were first basecoated.
Yes, feel free to laugh. I’ll wait.
Back already? Okay. Note to self: next time, test things out before committing to 12 figures.
You can still sort of see the highlights if you look really close, but they don’t stand out enough in tablevision. I’m not going to worry about it for now–I have some gaming time planned this weekend, so I’ll fix them sometime after that.
The next thing that went wrong was the basing. I couldn’t for the life of me keep the PVA and sand off the feet of the Genestealers, so there’s kind of this sloppy “foot sinking in mud” effect going on that’s absolutely driving me bananuts.
The last 10%: drybrush the bases with 1:1 VGC Earth and VGC Bone White, clean up base edges with VGC Charred Brown, apply protective Future hardcoat, then after that dries, glop on some satin varnish. I’m hoping to finish that in the next couple of hours.