I got some more work done on the police Interceptor. Additional detailing and a start on some other variant color schemes. (Click on the images to see full size versions.)
Default blue/white color scheme:
Classic black/white police scheme, still a work in progress:
UK version with retroreflective Battenburg livery over silver base coat:
I’m also in the early stages of scratching out an European scheme, which will be blue over silver.
Something I’ve been picking away at during my breaks over the past few days.
I was going for something that was inspired by the Blade Runner spinner, the floating police cars from The Fifth Element, the Carbon Motors E7 police car, a dash of Blue Thunder, and an extra serving of Syd Mead on the side.
A black/white color scheme immediately leapt to mind, naturally, but that sort of bored me a little because…come on, that’s too easy. A bit of research and some trawling through photos of police schemes from around the world later, I decided I wanted to do a retroreflective Battenburg scheme. The colors were easy once I settled on the scheme: a blue base color because of the aforementioned Blade Runner/Fifth Element/Blue Thunder influences, and white is a good trim color for this shade of blue. You can’t see it from this angle, but there are also yellow/red hazard panels on the back slope.
I wanted the lines to be as clean and sleek as possible, so all of the lights are low profile. That’s where the Carbon E7 police car influenced the design–there are lights at each corner of the vehicle, on the top and bottom. That way, they’re equally visible from above, from below, to the sides, from the front, and from the back, which you’d kind of want with a flying police car.
Still not done, mind you, but I figured you guys would like to see it anyway.
It’s official. The Brio has been wrapped up and is in final review over at WWG.
Check out the teaser thread on the WorldWorks Games forum for some more tasty promos.
My first WWG product. It sounds kinda cheesy, but it’s like a big moment for me.