Category Archives: Game Development

Cat’s out of the bag.

It’s official. The studio I’ve been doing environmental modeling and Unity development work for (Cloudhead Games) started their media push for their first game, The Gallery, earlier this week. It’s an urban exploration game with some interesting twists and mystical touches, and we’re optimizing it to work with the Oculus Rift VR headset.

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More details at The Gallery’s Facebook page and eventually the game’s website.