Tag Archives: brio

And my baby takes her first tottering steps into the wild…

The new WWG storefront is finally live!

http://www.worldworksgames.com/store/index.php

Denny has posted a thorough overview of the new shiny blinky bits here:

http://www.worldworksgames.com/forum/viewtopic.php?t=10010

Oh, and the Brio and Interceptor are now available alongside Streets of Titan as well!

Veloce Brio product page

Interceptor product page

The HL 300 and the Podtel will follow sometime in August.

Editable models

I’ve been getting a *lot* of requests for custom schemes for the Interceptor. Unfortunately for most of the folks requesting extra schemes, I’m not gonna spend the rest of my life doing every single police scheme in the entire world for $2.50. Fortunately for these folks, though, I did make it easier for them to do their own schemes.

It wasn’t easy, but I managed to figure out how to do editable versions of the Brio and Interceptor that supported a lowest-common-denominator subset of the Photoshop file format that any paint package capable of reading PSD files should handle fine. That means you can open them in free paint apps like the GIMP, or inexpensive paint apps like Photoshop Elements or Paint Shop Pro.

As long as you don’t touch the topmost two layers in the PSDs (page frame and texture), you can color all you want or paste logos and stuff into the layers below them. The results won’t be exactly the same as if I did it myself because my normal layer setup is a lot more complex than that, but it’ll come reasonably close-ish, and you won’t have to extract anything from PDFs or do anything more complicated than flood filling or using brush tools.

Wash Me

Grunging things up a bit, as that’s another WWG signature element that Denny requested I play with.
I wanted to split the difference between the Ebbles and WWG levels of grunge. I thought my first attempt was fine until I parked a Brio in a backdrop created from elements of an upcoming Titan set–to my surprise, the vehicle looked much too clean and a bit out of place, so I went back and dialed up the grunge until it started to harmonize with the environment.

Before

After

It looks like an old beater that a college kid bought for 500 credits, which works just fine for me because I like the future to look a little bit lived-in.

Pain in the glass

Practicing the newfangled WWG way of doing glass. (Clicking takes you to larger images.)

Not sure what I think of it. I mean, it looks a bit more like real glass now, but it’s…different from the cheesy old hand painted non-metallic-metal effect that was part of my artistic style, and that’s gonna take some getting used to. Oh, well. You know what they say: when in Rome, do as the Romans do.